Even if you build up your wealth under one family member, that person is sure to die sooner or later, leaving a bevy of decisions in terms of inheritance, divvying up of hereditary lands, pretenders to the throne, and just about every Byzantine (forgive the pun) machination you can think of. But Crusader Kings II is no simple pass-the-torch exercise, it's far too deep and challenging an experience for that. Your goal is to increase your family's honor, prestige, standing, land holdings, and power through multiple generations of sons, nephews, daughters, and intermarriage. Essentially, you control a "dynasty," that is, a single family line through a five-hundred-year-ish period of European history. are secondary to the main thrust of the game. A game of Crusade Kings II takes place on an overhead map of Europe, but the borders of the countries - and counties, baronies, duchies, etc.
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